Case file opened
Why this site exists, what it's built on, and what's coming next.
Read the dispatchI lead learning at Booking.com and build the tools I cannot find off-the-shelf — Scenario Studio, a serious-game authoring studio in Godot 4; Content Factory, a code-first video pipeline in Remotion; and a rotating set of smaller AI experiments that keep the day job honest.
I write about what works, what doesn't, and why — after the evidence lands, not before.
— signed, Bojan.
Two builds I use in production every week. Both are still open files — shipped enough to be useful, unfinished enough to be honest.
A serious-game authoring tool and SCORM-ready runtime for workplace training — built in Godot 4.
A code-first video pipeline — idea → SRT → storyboard → animated scenes → MP4 / PDF, one command.
The short version of how I decide whether a learning intervention is worth building at all.
A module shipped is not a skill acquired. If the behaviour has not changed on Monday morning, the course did not work — regardless of completion rate or smile-sheet score.
One course solves one moment. A learning system catches the next ten. I design for the pipeline, not the lesson.
"Felt useful" is not evidence. Behavioural traces, performance deltas, and leading indicators are. Every build has a measurement layer or it does not ship.
Keeping someone clicking is not the goal. Giving them the authority to make a better decision is. Serious games over gamification.
Why this site exists, what it's built on, and what's coming next.
Read the dispatch